MobMap v3.31
And then there's one problem that will still remain for about 24-48 hours (just a rough estimate): The malfunctioning new "Guide" feature was malfunctioning due to a very complicated Patch 3.1 side effects problem in my backend database which has partly corrupted some data. That caused most of the guide entries not to be generated which then in turn causes the guide to show all sorts of wacky stuff, like flightmasters which are 20.000 yards away. Fortunately, now that I have found and fixed the problem, the guide will literally "fix" itself pretty soon :o) though it'll take that little time span until most of the corruptions have been corrected by the ongoing data parsing process. So the bottom line is: if you'd like to use the new guide, I suggest you to update your database in about a day or two. Please note though that these problems mainly affect the guide feature, stuff like quest target searching or recipes are working fine.
Update: oops, forgot to switch the manual download versions from 3.30 to 3.31 last night...now 3.31 is up for download.
Update 2: GODDAMMIT! Seems as if one of my fixes last night has caused the position data in newly built databases not to be included correctly, so many mobs and stuff don't show any positions in MobMap at the moment. I definitely shouldn't roll out new releases when I'm tired :( The source of this problem has already been fixed, correct database builds are on their way...
Changelog for v3.31:
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- changed: DATABASE FORMAT CHANGE! You will need to get an updated database copy!
- fixed: A bug in the database routines which caused MobMap to either show wrong quest targets or throw an error in MobMap_itemdropdata.lua for certain quest target searches and which displayed the wrong mob names in the drop database
- fixed: Another bug that caused the wrong recipe reagents to be displayed
- added: Shift-clicking a recipe line in the recipe database will now link it into chat!

