More database bugs :(
There's a little caveat though: I had to temporarily deactivate the boss loot tables as they are the source of the problem. But since those were horribly wrong and mostly empty anyway and require a "big fix" (which they will get as soon as I can spare the time) that was only a minor loss.
**sincerely hopes that this bugfix will now finally get the post-3.1-MobMap into a reasonably stable state**

