MobMap 1.40 released!

Tuesday, May 15. 2007
I know - it has been silent around MobMap during the last weeks. But development continues, so I proudly present MobMap 1.40!

The update integrates another set of new databases centered around items you "pick up" in the world. At the moment this includes quest items (which are of course automatically searched whenever you use the questionmark buttons), fishable items and items gathered by mining and herb collection. This addition now fills the last big gap in terms of questing information.

Aside from this big change, a few other useful additions have been integrated. There are two new options to turn off the questionmark buttons in the quest tracker and the quest log - although I can't imagine why somebody would want to do this ;-). And if you have Cartographer with waypoint functionality installed, you can quickly create a waypoint by clicking a MobMap dot on the world map now (if you don't have Cartographer, I highly suggest you to try it, it's a really useful mod).

MobMap 1.40 also integrates some minor changes and additions for the upcoming WoW patch 2.1.0. These were mostly changes "under the hood", the most visible changes are probably the new quest type "daily" that's being introduced in patch 2.1.0 and a new memory usage tracker that's using the new memory profiling functions.

But I have to admit, I made a mistake - when I was halfway done with releasing MobMap 1.40 (which has become a pretty time-consuming process by the way, depending on the amount of changes necessary to the backend systems a release can take between 1 and 2 hours) I noticed that I forgot to look into some minor bugs with MobMap 1.30 (specifically several errors related to linking items into the chat) and the whole Windows Vista issue that disrupts some functionality of the MobMapUpdater in some cases. I will look into those things in the near future and probably release MobMap v1.41 to address these issues together with the new bugs in v1.40 that might emerge.