MobMap v4.12

Wednesday, May 11. 2011
I got some reports in the last blog posting about (non-reproducable) errors that seem to occur sometimes during looting. Even though I couldn't fix that at the source (which actually must be a Blizzard function returning non-expected values) I added some more error catching logic to the code which should prevent the fault from bubbling up to the user.

The tiny update is up for the MobMapUpdater and will be available soon via the website.

v4.12:
- fixed: A Lua error that was reported to occur sometimes when looting

MobMap v4.11

Wednesday, May 11. 2011
This is a small bugfix release that fixes an error which could cause a Lua error message when being attacked by specific types of enemies. It's up now for download via the Updater, and manual downloads will follow very soon.

v4.11:
- fixed: A Lua error that was sometimes occurring when encountering a casting enemy