MobMap v4.12
Wednesday, May 11. 2011
I got some reports in the last blog posting about (non-reproducable) errors that seem to occur sometimes during looting. Even though I couldn't fix that at the source (which actually must be a Blizzard function returning non-expected values) I added some more error catching logic to the code which should prevent the fault from bubbling up to the user.
The tiny update is up for the MobMapUpdater and will be available soon via the website.
v4.12:
- fixed: A Lua error that was reported to occur sometimes when looting
The tiny update is up for the MobMapUpdater and will be available soon via the website.
v4.12:
- fixed: A Lua error that was reported to occur sometimes when looting

