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    <title>MobMap development blog</title>
    <link>http://www.mobmap.de/devblog/</link>
    <description>A place to document and discuss the ongoing development of the MobMap WoW addon</description>
    <dc:language>en</dc:language>
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    <pubDate>Sun, 04 Dec 2011 16:57:35 GMT</pubDate>

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        <title>RSS: MobMap development blog - A place to document and discuss the ongoing development of the MobMap WoW addon</title>
        <link>http://www.mobmap.de/devblog/</link>
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<item>
    <title>MobMap v4.31 is online</title>
    <link>http://www.mobmap.de/devblog/archives/130-MobMap-v4.31-is-online.html</link>
    
    <comments>http://www.mobmap.de/devblog/archives/130-MobMap-v4.31-is-online.html#comments</comments>
    <wfw:comment>http://www.mobmap.de/devblog/wfwcomment.php?cid=130</wfw:comment>

    <slash:comments>9</slash:comments>
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    <author>nospam@example.com (Slarti)</author>
    <content:encoded>
    To match the newest WoW patch, a new version of MobMap has been put up for download now!&lt;br /&gt;
&lt;br /&gt;
[update] v4.31 is out - fixes a data collection bug 
    </content:encoded>

    <pubDate>Thu, 01 Dec 2011 04:01:56 +0100</pubDate>
    <guid isPermaLink="false">http://www.mobmap.de/devblog/archives/130-guid.html</guid>
    
</item>
<item>
    <title>MobMap v4.20 for WoW patch 4.2</title>
    <link>http://www.mobmap.de/devblog/archives/129-MobMap-v4.20-for-WoW-patch-4.2.html</link>
    
    <comments>http://www.mobmap.de/devblog/archives/129-MobMap-v4.20-for-WoW-patch-4.2.html#comments</comments>
    <wfw:comment>http://www.mobmap.de/devblog/wfwcomment.php?cid=129</wfw:comment>

    <slash:comments>4</slash:comments>
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    <author>nospam@example.com (Slarti)</author>
    <content:encoded>
    Today the new patch has hit the live realms, and a new MobMap version is necessary due to interface changes. Version 4.20 is now online for download via the Updater, the manual download and installer versions will follow very soon.&lt;br /&gt;
&lt;br /&gt;
v4.20:&lt;br /&gt;
- changed: MobMap is now compatible with WoW patch 4.2 
    </content:encoded>

    <pubDate>Wed, 29 Jun 2011 22:36:28 +0200</pubDate>
    <guid isPermaLink="false">http://www.mobmap.de/devblog/archives/129-guid.html</guid>
    
</item>
<item>
    <title>MobMap v4.12</title>
    <link>http://www.mobmap.de/devblog/archives/128-MobMap-v4.12.html</link>
    
    <comments>http://www.mobmap.de/devblog/archives/128-MobMap-v4.12.html#comments</comments>
    <wfw:comment>http://www.mobmap.de/devblog/wfwcomment.php?cid=128</wfw:comment>

    <slash:comments>8</slash:comments>
    <wfw:commentRss>http://www.mobmap.de/devblog/rss.php?version=2.0&amp;type=comments&amp;cid=128</wfw:commentRss>
    

    <author>nospam@example.com (Slarti)</author>
    <content:encoded>
    I got some reports in the last blog posting about (non-reproducable) errors that seem to occur sometimes during looting. Even though I couldn&#039;t fix that at the source (which actually must be a Blizzard function returning non-expected values) I added some more error catching logic to the code which should prevent the fault from bubbling up to the user.&lt;br /&gt;
&lt;br /&gt;
The tiny update is up for the MobMapUpdater and will be available soon via the website.&lt;br /&gt;
&lt;br /&gt;
v4.12:&lt;br /&gt;
- fixed:   A Lua error that was reported to occur sometimes when looting 
    </content:encoded>

    <pubDate>Wed, 11 May 2011 22:10:05 +0200</pubDate>
    <guid isPermaLink="false">http://www.mobmap.de/devblog/archives/128-guid.html</guid>
    
</item>
<item>
    <title>MobMap v4.11</title>
    <link>http://www.mobmap.de/devblog/archives/127-MobMap-v4.11.html</link>
    
    <comments>http://www.mobmap.de/devblog/archives/127-MobMap-v4.11.html#comments</comments>
    <wfw:comment>http://www.mobmap.de/devblog/wfwcomment.php?cid=127</wfw:comment>

    <slash:comments>2</slash:comments>
    <wfw:commentRss>http://www.mobmap.de/devblog/rss.php?version=2.0&amp;type=comments&amp;cid=127</wfw:commentRss>
    

    <author>nospam@example.com (Slarti)</author>
    <content:encoded>
    This is a small bugfix release that fixes an error which could cause a Lua error message when being attacked by specific types of enemies. It&#039;s up now for download via the Updater, and manual downloads will follow very soon.&lt;br /&gt;
&lt;br /&gt;
v4.11:&lt;br /&gt;
- fixed:   A Lua error that was sometimes occurring when encountering a casting enemy 
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    <pubDate>Wed, 11 May 2011 01:21:32 +0200</pubDate>
    <guid isPermaLink="false">http://www.mobmap.de/devblog/archives/127-guid.html</guid>
    
</item>
<item>
    <title>MobMap for Patch 4.1</title>
    <link>http://www.mobmap.de/devblog/archives/126-MobMap-for-Patch-4.1.html</link>
    
    <comments>http://www.mobmap.de/devblog/archives/126-MobMap-for-Patch-4.1.html#comments</comments>
    <wfw:comment>http://www.mobmap.de/devblog/wfwcomment.php?cid=126</wfw:comment>

    <slash:comments>4</slash:comments>
    <wfw:commentRss>http://www.mobmap.de/devblog/rss.php?version=2.0&amp;type=comments&amp;cid=126</wfw:commentRss>
    

    <author>nospam@example.com (Slarti)</author>
    <content:encoded>
    So with WoW patch 4.1 comes MobMap v4.1 - a release mostly for compatibility to the new patch, but it fixes two older bugs as well that I knew about for quite some time, but didn&#039;t really find time to fix (sorry &#039;bout that!). It&#039;s already online for download with the updater, the downloads on the website will follow soon.&lt;br /&gt;
&lt;br /&gt;
v4.1:&lt;br /&gt;
- changed: MobMap is now compatible with WoW patch 4.1&lt;br /&gt;
- fixed: A Lua error in the &quot;Show all&quot; questgivers in the quest database view&lt;br /&gt;
- fixed: The &quot;Guide&quot; functionality is working correctly again&lt;br /&gt;
&lt;br /&gt;
[update] Due to a bug in the database building process, the English database wasn&#039;t entirely built, so it didn&#039;t include some data even though it was known. This bug has been fixed, so if you&#039;d downloaded a database during the last couple of days I&#039;d suggest to fetch an update. The German version wasn&#039;t affected by this at all. 
    </content:encoded>

    <pubDate>Wed, 27 Apr 2011 20:29:06 +0200</pubDate>
    <guid isPermaLink="false">http://www.mobmap.de/devblog/archives/126-guid.html</guid>
    
</item>
<item>
    <title>Partly broken database online for ~1.5 days</title>
    <link>http://www.mobmap.de/devblog/archives/125-Partly-broken-database-online-for-1.5-days.html</link>
    
    <comments>http://www.mobmap.de/devblog/archives/125-Partly-broken-database-online-for-1.5-days.html#comments</comments>
    <wfw:comment>http://www.mobmap.de/devblog/wfwcomment.php?cid=125</wfw:comment>

    <slash:comments>4</slash:comments>
    <wfw:commentRss>http://www.mobmap.de/devblog/rss.php?version=2.0&amp;type=comments&amp;cid=125</wfw:commentRss>
    

    <author>nospam@example.com (Slarti)</author>
    <content:encoded>
    I&#039;m sorry, but a hardware failure has caused some hiccups in the backend database which in turn caused the MobMap databases online for download to become broken in some parts (most specifically the fishing/herbs/etc. pickup positions, but also a lot of drops were affected). This problem persisted for about one and a half days or something, starting about two days ago.&lt;br /&gt;
&lt;br /&gt;
However, these problems have been fixed since a few hours, and everything is back to normal. So if you got a database download during that time (or a download of the whole package), I&#039;d advise you to fetch a fresh one right now! 
    </content:encoded>

    <pubDate>Thu, 20 Jan 2011 03:13:39 +0100</pubDate>
    <guid isPermaLink="false">http://www.mobmap.de/devblog/archives/125-guid.html</guid>
    
</item>
<item>
    <title>Another update...</title>
    <link>http://www.mobmap.de/devblog/archives/124-Another-update....html</link>
    
    <comments>http://www.mobmap.de/devblog/archives/124-Another-update....html#comments</comments>
    <wfw:comment>http://www.mobmap.de/devblog/wfwcomment.php?cid=124</wfw:comment>

    <slash:comments>61</slash:comments>
    <wfw:commentRss>http://www.mobmap.de/devblog/rss.php?version=2.0&amp;type=comments&amp;cid=124</wfw:commentRss>
    

    <author>nospam@example.com (Slarti)</author>
    <content:encoded>
    ...fixing some more bugs:&lt;br /&gt;
&lt;br /&gt;
v4.03:&lt;br /&gt;
- fixed:   Another bug in the quest tracker that caused the wrong quests to be displayed in certain circumstances when clicking on a quest name&lt;br /&gt;
- fixed:   A bug in the quest tracker that prevented the map from jumping to the correct zone if question marks were clicked in some cases&lt;br /&gt;
- fixed:   MobMap dots on the world map can now be clicked again to set a TomTom waypoint at the position of a dot&lt;br /&gt;
&lt;br /&gt;
v4.04:&lt;br /&gt;
- fixed:   MobMap buttons on the Blizzard quest tracker now disappear when the whole UI is being hidden (screenshot mode / in-game cut scenes)&lt;br /&gt;
- fixed:   A debug output I accidentially left in the addon was removed. 
    </content:encoded>

    <pubDate>Wed, 08 Dec 2010 02:34:14 +0100</pubDate>
    <guid isPermaLink="false">http://www.mobmap.de/devblog/archives/124-guid.html</guid>
    
</item>
<item>
    <title>MobMap v4.02</title>
    <link>http://www.mobmap.de/devblog/archives/123-MobMap-v4.02.html</link>
    
    <comments>http://www.mobmap.de/devblog/archives/123-MobMap-v4.02.html#comments</comments>
    <wfw:comment>http://www.mobmap.de/devblog/wfwcomment.php?cid=123</wfw:comment>

    <slash:comments>9</slash:comments>
    <wfw:commentRss>http://www.mobmap.de/devblog/rss.php?version=2.0&amp;type=comments&amp;cid=123</wfw:commentRss>
    

    <author>nospam@example.com (Slarti)</author>
    <content:encoded>
    This is a bugfix release which primarily updates the integration of a third-party library in MobMap to the newest major version. The end result: you should have a working MobMap quest tracker and minimap dot display again :)&lt;br /&gt;
&lt;br /&gt;
As there have been quite a lot of code changes in this release, I pretty much expect one or two bugs still sitting in there. Please leave me a comment if you found one!&lt;br /&gt;
&lt;br /&gt;
changelog of v4.02:&lt;br /&gt;
- fixed:   A bug in the quest tracker that caused the wrong quests to be displayed in certain circumstances when clicking on a quest name&lt;br /&gt;
- changed: Version of Astrolabe library used by MobMap updated to 1.0; this fixes errors in quest distance calculation as well as the minimap dot display&lt;br /&gt;
- changed: Minor DATABASE FORMAT CHANGE! You need to update your database when updating MobMap to 4.02! 
    </content:encoded>

    <pubDate>Wed, 01 Dec 2010 02:11:10 +0100</pubDate>
    <guid isPermaLink="false">http://www.mobmap.de/devblog/archives/123-guid.html</guid>
    
</item>
<item>
    <title>The Cataclysm's impact on MobMap</title>
    <link>http://www.mobmap.de/devblog/archives/122-The-Cataclysms-impact-on-MobMap.html</link>
    
    <comments>http://www.mobmap.de/devblog/archives/122-The-Cataclysms-impact-on-MobMap.html#comments</comments>
    <wfw:comment>http://www.mobmap.de/devblog/wfwcomment.php?cid=122</wfw:comment>

    <slash:comments>3</slash:comments>
    <wfw:commentRss>http://www.mobmap.de/devblog/rss.php?version=2.0&amp;type=comments&amp;cid=122</wfw:commentRss>
    

    <author>nospam@example.com (Slarti)</author>
    <content:encoded>
    Today, the old world was finally swapped against its revamped, cataclysmic version.&lt;br /&gt;
&lt;br /&gt;
This means of course that a good part of MobMap&#039;s database - like NPC positions, quest information et cetera - is just plain wrong and misleading from now on, since pretty much every single zone on the two continents of Azeroth has been altered. To get a clean, fresh start on these &quot;new&quot; old continents, I have purged everything related to them from MobMaps&#039; backend database, so new data that will be collected from now on can take this space without landing right next to confusing, erroneous information that was valid a long time ago.&lt;br /&gt;
&lt;br /&gt;
This explains the extreme drop in mob counts and quest counts in the MobMap database that someone might have noticed. However, expect these numbers to rise again over the course of the next weeks and months. The Outland and Northrend shouldn&#039;t have been affected at all by this; minor changes that might have happened in the content on those landmasses will find its way into MobMap via the usual change management processes. 
    </content:encoded>

    <pubDate>Wed, 24 Nov 2010 13:00:34 +0100</pubDate>
    <guid isPermaLink="false">http://www.mobmap.de/devblog/archives/122-guid.html</guid>
    
</item>
<item>
    <title>MobMap v4.01</title>
    <link>http://www.mobmap.de/devblog/archives/121-MobMap-v4.01.html</link>
    
    <comments>http://www.mobmap.de/devblog/archives/121-MobMap-v4.01.html#comments</comments>
    <wfw:comment>http://www.mobmap.de/devblog/wfwcomment.php?cid=121</wfw:comment>

    <slash:comments>28</slash:comments>
    <wfw:commentRss>http://www.mobmap.de/devblog/rss.php?version=2.0&amp;type=comments&amp;cid=121</wfw:commentRss>
    

    <author>nospam@example.com (Slarti)</author>
    <content:encoded>
    This is a small bugfix release, correcting some minor errors in the first Cataclysm-ready MobMap version. It just went online via the updater, manual downloads following soon.&lt;br /&gt;
&lt;br /&gt;
As usual...if you encounter any more errors, please post a comment - thanks :-)&lt;br /&gt;
&lt;br /&gt;
v4.01:&lt;br /&gt;
- fixed:   A bug causing errors when opening a merchant window at a merchant who takes some form of token currency&lt;br /&gt;
- fixed:   A bug causing a nil value error message when using the quest tracker. 
    </content:encoded>

    <pubDate>Mon, 18 Oct 2010 04:50:17 +0200</pubDate>
    <guid isPermaLink="false">http://www.mobmap.de/devblog/archives/121-guid.html</guid>
    
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